Use 3ds Max to share your ideas, generate animations, and build characters and environments for games
Physical Cameras
Use the settings inside a real camera, such as shutter speeds, aperture, DOF, and exposure control
Arnold GPU Rendering
Render in real-time using the GPU to take on heavy work
Activeshade Viewports
View your final render in real time using the activeshade viewport
Advance Fluids
Create realistic liquid such as water, oil, and lava as well as gravity and collision control
Particle Flow Effects
Create particle effects like snow, water, spray, rain, and smoke
Animation Tools
Use keyframe for managing your animations down to sub element control
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3ds Max is software for 3D modeling, animation, rendering, and visualisation.
As a 3ds Max user, you can leverage the settings inside a real camera, such as shutter speeds, aperture, DOF, and exposure control to create high-quality models and animations.
With 3ds Max, you can leverage your software to render in real-time by using Arnold GPU rendering to take on the heavy work.
3ds Max enables you to render your models and designs in real-time using the activeshade viewport.
With the Advance Fluids capability, available with 3ds Max, you can create realistic liquid such as water, oil, and lava, as well as gravity and collision effects.
With the 3ds Max software solution, you can create particle effects like snow, water, spray, rain, and smoke. This is just one example of how the Autodesk tool enables you to create high-quality, sophisticated effects.
3ds Max enables you to leverage keyframes for managing animations, down to sub element control.